@ajay
Roblox Oct 12, 2026

HTTP 500 error on publish only after adding one model

Publishing worked fine until I dropped a specific model into my game. Now every publish fails with an HTTP 500 internal server error, and removing the model makes it publish again. The model has a few scripts and a lot of parts. Has anyone tracked down what inside a model causes this?
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2 Answers

rahuls Nov 12, 2026
ajay
before the halving, try this: export the model, open a brand new baseplate, drop it in and publish that. if the new place publishes fine, it's something in the original place file and not the model itself, and you've saved yourself the search.
lila_gg Oct 20, 2026
ajay
Split the model in half, delete one half, publish. Whichever half still breaks it, split again. Five or six rounds and you've usually got it down to one part or one script. The things I'd suspect first with "a few scripts and a lot of parts": a union or mesh that never uploaded properly, a script holding a huge string (people paste whole data tables into them), or a package link inside the model. Also try publishing the model on its own into a blank place, if that fails too you know it's the model and not a size thing with your game.