@vikram_6
Roblox Oct 23, 2026

How would you build a Steal a Brainrot style game in Roblox Studio?

I know basic Lua and want to make something with the same loop: bases, characters spawning on a conveyor, stealing from other players. Where do I even start with the saving and the stealing logic?
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1 Answer

rajgaming Oct 27, 2026
vikram_6
rough skeleton if you want to build one yourself: - each player gets a plot when they join. store plot ownership on the server, never trust the client for it - a conveyor spawns units on a timer, and the player buys one by touching or clicking it. once bought it walks to their plot - each unit has a money-per-second value. a server loop adds income every second based on what's in their base - stealing: another player picks a unit up, it attaches to their character, and if they make it back to their own plot it changes owner. if they get hit or the owner touches them, it drops - a base lock with a cooldown so people can protect their stuff for a bit - save everything with DataStoreService, the units and the money, or nobody comes back get the money loop and saving working first. the stealing bit is the fun part but it's also where all the exploits happen, so do the checks server-side.