@rumpa
Games Oct 05, 2026

Good Caspian Explorer build for long trips?

Just bought a Caspian in Elite and want to fit it out for deep exploration, jump range first but able to survive a bad landing. Which modules are people running, and is it worth engineering the FSD before leaving the bubble?
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2 Answers

ratan Nov 05, 2026
rumpa
Plot your route through neutron stars if you're going far. A jetcone boost from a neutron gives you roughly four times your normal jump range for one jump, and spansh has a neutron plotter that builds the route for you. Every supercharge knocks a bit off the FSD's health though, which is another reason those two AFMUs are on the list. Repair between legs.
mia_arcade Nov 04, 2026
rumpa
The hull matters less than people think, the recipe is the same for every exploration ship. A-rate the FSD and nothing else. Everything you can D-rate, D-rate, it's the lightest class, and shrink the power plant and thrusters to the smallest size that still lifts you off a high-g planet. Biggest fuel scoop that fits. Guardian FSD booster if you have the slot, it's a flat jump range gain. Detailed surface scanner obviously, two AFMUs so one can repair the other, a small D-rated shield for landings, and heat sinks. And yes, engineer the FSD before you go. Increased range grade 5 with the mass manager experimental is 40-50% more jump range, nothing else you do comes close. Farseer takes it to grade 5 on her own so it's one trip.