@kiran_plays
Roblox Oct 07, 2026

Animating an R6 Roblox character in Blender

Want to do my animations in Blender instead of the Studio animator. Is there a decent R6 rig with IK, and how do you get the animation back into Roblox?
2

Leave A Reply

Log in to post an answer.

2 Answers

uric_hq Nov 12, 2026
kiran_plays
If Blender is what's slowing you down, try animating inside Studio first, either with the built-in Animation Editor or Moon Animator. No export step at all, you pose the rig right in your place. For R6 that's honestly enough for most things. Blender pays off when you're doing lots of long or detailed animations.
jayr Oct 15, 2026
kiran_plays
yeah there are a few community R6 IK rigs floating around the devforum, grab one that's been updated recently and has the bone names matching the R6 parts. getting it back is the part that trips everyone up. Studio can't read a blender action on its own, so you use one of the blender animation exporter addons plus its companion plugin in Studio. you export from blender, paste or import into the plugin onto an R6 rig in your place, then save it from the animation editor so you get an asset id. don't rename any bones and don't scale the rig in blender or the keyframes come in wrong.